Highly original blend of the game genres of driving, fighting, and action/exploration
The first Matrix movie may not have been all that original, but the way it synthesized its many inspirations Hong Kong action, Japanese anime, the Terminator films, and William Gibson felt new. The second film, Matrix Reloaded, got lost in all of its convoluted exposition. The final installment of the trilogy, The Matrix Revolutions just goes through the motions of genre cliche. The writing-directing team of brothers Andy and Larry Wachowski (Bound) have substituted the engaging fantasy world of the first film with numbing spectacle and eye-rolling dialogue. Even worse, the whole thing has a were making it up as we go along quality.
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The rest of the film is devoted to the machine invasion of the last human city, Zion, and Neos attempt to conquer the renegade program Agent Smith (Hugo Weaving, Lord of the Rings: The Fellowship of the Rings). A supervillain in a suit and tie, Smith has become a self-replicating virus threatening to take over the machine world. The Zion segment includes the kind of ridiculous drill sergeant bit that Stripes made fun of over 20 years ago, and there are also lots of uninspiring speeches trying to rally the troops by Captain Mifune (Nathaniel Lees) on the field and Commander Lock (Harry Lennix) in the war room. The APU battle bots the Zions use look like they were taken straight from the dock movers in Aliens with all the clunky vulnerabilities that implies.
The only character who shows any signs of life is Niobi (Jada Pinkett Smith, The Nutty Professor) who is determined to pilot the heavyweight hovercraft, The Hammer, through the impossible route of a mechanical line. When the battle finally comes, its a literal video game of CGI. Sure, the insect-like swarms of invading machine sentinels look cool (reminiscent of Starship Troopers), but without any established characters to root for in Zion, its an empty exercise in spectacle. In the meantime, Neo and Trinity have to battle Bane (Ian Bliss), whos body has been taken over by Agent Smith, and deal with the defenses of the machine city. These take the form of another anime homage, the giant insect ohmu creatures from Hayao Miyazakis Nausicaa of the Valley of the Wind, except in machine form here. The climax arrives in Neos showdown with Agent Smith. The fight resembles the centerpiece battle in Superman II set to an overwrought choral chant by composer Don Davis.
The whole movie is encumbered with pseudo-philosophical gobbledygook. The Architect (Helmut Bakaitis) of the machines balances equations while the Oracle unbalances them. Smith espouses nihilism, and Neo rebuts with existential choice. Somewhere in all this is a not-so subversive message of minorities battling The Man. The Architect and the Agents are all white men with conformist names like Smith, Brown, Jones, Johnson, and Thompson while the vast majority of the human and machine revolutionaries are black (Morpheus, Lock, the Oracle), Asian (Ghost, Seraph, and even Keanu is one quarter Chinese), or women (Trinity, Niobi, Zee). Even a family of programs father Rama-Kandra (Bernard White), wife Kamala (Tharini Mudaliar), and daughter Sati (Tanveer Atwal) trying to escape deletion are Indian.
What the Wachowskis never get around to dealing with is answering all the questions theyve raised. How does Neo manipulate machines outside the Matrix? How did Smith become so powerful? Why did the Oracles appearance change (aside from the fact that original star Gloria Foster died during shooting)? Why didnt the citizens of Zion shoot their fashion designer, and who left the padlock off the Nebuchadnezzars refrigerator leaving Morpheus to go the route of Marlon Brando? Most importantly, when did the Wachowskis run out of ideas, that they could end on a note so mawkish, itd make George Lucas blush?